DotA - Hero's Attribute

Each hero has a primary attribute depending on the Hero's type (i.e. Paladin, Archmage), the first will give a privilege to the Strength while the second will get a bonus thanks his Intelligence. Each point added to the Hero's Primary Attribute also grants him a '1 damage point' bonus (aside of the other bonuses described below).
Strength
Strength is the measure of the physical power of the Hero.
Hit Points: 1 point of Strength = 25 increase in hit points.
Total HP is calculated from the formula 100 + 25 * Hero's STR
Hit Point Regeneration: 1 point of Strength = .05 hit points regenerated per a second
Intelligence
Intellect relates to how well the Hero can control magical forces.
Mana Capacity: 1 point of Intelligence = 15 increase in Mana.
Total Mana Capacity is calculated from the formula 15 * Hero's INT.
Mana Regeneration: 1 point of Intelligence = .05 points of Mana regenerated per second.
Agility
Agility defines a Hero's ability to avoid attacks and attack more quickly.
Defense:1 point of Agility = 0.3 increase in armor
Total Armor = -2 (Base Armor) + 0.3 * Hero's AGI
Attack Rate: 1 point of Agility = 2% increase in Attack Rate
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